markerPolyline: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\|Problems= * " to " ")
m (Some wiki formatting)
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


|game1= arma3dev
|game1= arma3
 
|version1= 2.02
|version1= 2.01


|gr1= Markers
|gr1= Markers


|descr= Returns a polyline marker's path data.
|descr= Returns a polyline marker's path data.
|mp= |Multiplayer Behaviour=
|pr=


|s1= [[markerPolyline]] marker
|s1= [[markerPolyline]] marker
Line 17: Line 12:
|p1= marker: [[String]]
|p1= marker: [[String]]


|r1= [[Array]] - <tt>[x1, y1, x2, y2, ... xn, yn]</tt>
|r1= [[Array]] in format {{hl|[x1, y1, x2, y2, ... xn, yn]}}


|x1= <code>[[markerPolyline]] "_USER_DEFINED #0/0/1"; {{cc|Returns your first polyline's data in Singleplayer}}</code>
|x1= <sqf>markerPolyline "_USER_DEFINED #0/0/1"; // returns your first polyline's data in Singleplayer</sqf>


|seealso= [[setMarkerPolyline]] [[setMarkerPolylineLocal]]
|seealso= [[setMarkerPolyline]] [[setMarkerPolylineLocal]]
}}
}}

Latest revision as of 15:05, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns a polyline marker's path data.
Groups:
Markers

Syntax

Syntax:
markerPolyline marker
Parameters:
marker: String
Return Value:
Array in format [x1, y1, x2, y2, ... xn, yn]

Examples

Example 1:
markerPolyline "_USER_DEFINED #0/0/1"; // returns your first polyline's data in Singleplayer

Additional Information

See also:
setMarkerPolyline setMarkerPolylineLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note