matrixMultiply: Difference between revisions

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|1.92|Game Version =(number surrounded by NO SPACES)


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|arg=  |Multiplayer Arguments =


|eff=  |Multiplayer Effects =("local" or "global")
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|exec=  |Multiplayer Execution =("server" or empty)
|exec=  |Multiplayer Execution =("server" or empty)

Revision as of 00:47, 6 January 2020

Hover & click on the images for description

Description

Description:
Returns resulting matrix from the multiplication of two matrices. First matrix must be of the size n ✕ k, while the second must be of the size k ✕ m, i.e columns matrix1 == rows matrix2. The resulting matrix will be of the size n ✕ m. If the shapes do not match, empty array [] will be returned.

matrixMultiply.jpg
Multiplayer:
-
Groups:
Uncategorised

Syntax

Syntax:
matrix1 matrixMultiply matrix2
Parameters:
matrix1: Array - matrix of the size n(rows)k(columns)
matrix2: Array - matrix of the size k(rows)m(columns)
Return Value:
Array - resulting matrix of the size n(rows)m(columns)

Examples

Example 1:
[ [2], [2] ] matrixMultiply [ [3] ] /* returns [ [6], [6] ] */
Example 2:
[ [-1,0,0], [0,-1,0] ] matrixMultiply [ [1,2], [3,1], [2,3] ] /* returns [ [-1,-2], [-3,-1] ] */

Additional Information

See also:
matrixTransposevectorAddvectorMagnitudevectorNormalizedvectorMultiplyvectorDotProductvectorCrossProductvectorDistancevectorLinearConversionvectorCosvectorFromTovectorModelToWorldvectorWorldToModelBIS_fnc_transformVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 30 Jun, 2019
oOKexOo
Note that this command won't transform a 1D array automatically into a column vector [[-1,0,0],[0,-1,0],[0,0,-1]] matrixMultiply [1,2,3] // wrong, syntax error [[-1,0,0],[0,-1,0],[0,0,-1]] matrixMultiply [[1,2,3]] // wrong, will return [] [[-1,0,0],[0,-1,0],[0,0,-1]] matrixMultiply [[1], [2], [3]] // correct, will return [[-1], [-2], [-3]]

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