matrixTranspose: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game=
|game1= arma3
|version1= 1.92


|1.92|Game Version =
|gr1= Math
|gr2= Math - Vectors


|arg= |Multiplayer Arguments =("local" or "global")
|descr= [[File:matrixTranspose.jpg|thumb|Matrix transposition]]
Returns {{Link|https://en.wikipedia.org/wiki/Transpose|transposed}} version of the given matrix.
The matrix is an [[Array]] of rows.
Each row is an [[Array]] of corresponding column values for the row. The minimum number of rows is 1.


|eff=  |Multiplayer Effects =
|s1= [[matrixTranspose]] matrix


|serverExec= |Multiplayer Execution =("server" or empty)
|p1= matrix: [[Array]] - given matrix
____________________________________________________________________________________________


| Returns [https://en.wikipedia.org/wiki/Transpose transposed] version of the given matrix. The matrix is an [[Array]] of rows. Each row is an [[Array]] of corresponding column values for the row. The minimum number of rows is 1.
|r1= [[Array]] - transposed matrix
<br><br>
[[Image:matrixTranspose.jpg|500px]]
<br><br> |Description=
____________________________________________________________________________________________


| [[matrixTranspose]] matrix |Syntax=
|x1= <sqf>
 
matrixTranspose  
|p1=matrix: [[Array]] - given matrix |param1=
 
| [[Array]] - transposed matrix |Return Value=
____________________________________________________________________________________________
 
|x1= <code>[[matrixTranspose]]
[
[
[1,2,3],  
[1,2,3],  
[3,1,2],  
[3,1,2],  
[2,3,1]
[2,3,1]
];  
];
/* returns  
/* returns  
[
[
Line 37: Line 30:
[2,1,3],  
[2,1,3],  
[3,2,1]
[3,2,1]
] */</code> |EXAMPLE1=
] */
|x2= <code>[[matrixTranspose]]
</sqf>
 
|x2= <sqf>
matrixTranspose  
[
[
[1,2,3]
[1,2,3]
];  
];
/* returns  
/* returns  
[
[
Line 47: Line 43:
[2],
[2],
[3]
[3]
] */</code> |EXAMPLE2=
] */
|x3= <code>[[matrixTranspose]]
</sqf>
 
|x3= <sqf>
matrixTranspose  
[
[
[1],
[1],
[2],
[2],
[3]
[3]
];  
];
/* returns  
/* returns  
[
[
[1,2,3]
[1,2,3]
] */</code> |EXAMPLE3=
] */
____________________________________________________________________________________________
</sqf>


| [[matrixMultiply]], [[vectorAdd]], [[vectorMagnitude]], [[vectorNormalized]], [[vectorMultiply]], [[vectorDotProduct]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorLinearConversion]], [[vectorCos]], [[vectorFromTo]], [[vectorModelToWorld]], [[vectorWorldToModel]] |See Also=
|seealso= [[matrixMultiply]] [[vectorAdd]] [[vectorMagnitude]] [[vectorNormalized]] [[vectorMultiply]] [[vectorDotProduct]] [[vectorCrossProduct]] [[vectorDistance]] [[vectorLinearConversion]] [[vectorCos]] [[vectorFromTo]] [[vectorModelToWorld]] [[vectorWorldToModel]]
}}
}}
<dl class="command_description">
<!-- BEGIN Note Section -->
<!-- For example:
<dd class="notedate">Posted on Month Day, Year - Time (UTC)</dd>
<dt class="note">[[User:User Name|User Name]]</dt>
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet.
<code>[[if]] ([[_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code></dd>
-->
<!-- END Note Section -->
</dl>
<h3 style="display:none">Bottom Section</h3>
<!-- Appropriate categories go here -->
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 23:11, 23 February 2023

Hover & click on the images for description

Description

Description:
Matrix transposition

Returns transposed version of the given matrix. The matrix is an Array of rows.

Each row is an Array of corresponding column values for the row. The minimum number of rows is 1.
Groups:
MathMath - Vectors

Syntax

Syntax:
matrixTranspose matrix
Parameters:
matrix: Array - given matrix
Return Value:
Array - transposed matrix

Examples

Example 1:
matrixTranspose [ [1,2,3], [3,1,2], [2,3,1] ]; /* returns [ [1,3,2], [2,1,3], [3,2,1] ] */
Example 2:
matrixTranspose [ [1,2,3] ]; /* returns [ [1], [2], [3] ] */
Example 3:
matrixTranspose [ [1], [2], [3] ]; /* returns [ [1,2,3] ] */

Additional Information

See also:
matrixMultiply vectorAdd vectorMagnitude vectorNormalized vectorMultiply vectorDotProduct vectorCrossProduct vectorDistance vectorLinearConversion vectorCos vectorFromTo vectorModelToWorld vectorWorldToModel

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note