Difference between revisions of "modelToWorldVisual"

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| Converts position from object model space to world space in render time scope. |= Description
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| Converts position from object model space to world space in render time scope. For ASL version see [[modelToWorldVisualWorld]]. |= Description
 
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Revision as of 00:45, 11 June 2017


Hover & click on the images for description

Description

Description:
Converts position from object model space to world space in render time scope. For ASL version see modelToWorldVisualWorld.
Groups:
Uncategorised

Syntax

Syntax:
object modelToWorldVisual modelPos
Parameters:
object: Object
modelPos: Array - in format PositionRelative ([x,y,z] offset relative to the model centre)
Return Value:
Array - world position in format PositionAGL

Examples

Example 1:
_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];

Additional Information

See also:
modelToWorldworldToModelVisualworldToModelselectionPosition

Notes

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Notes