Difference between revisions of "modelToWorldVisual"

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[[Category:Scripting Commands|MODELTOWORLD]]
 
[[Category:Scripting Commands|MODELTOWORLD]]
[[Category:Scripting Commands ArmA|MODELTOWORLD]]
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[[Category:Scripting Commands Armed Assault|MODELTOWORLD]]
{{Command|= Comments
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{{Command|Comments=
 
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| arma3 |= Game name
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| arma3 |Game name=
  
|1.27|= Game version
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|1.32|Game version=
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|gr1= Object Manipulation |GROUP1=
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|gr2= Render Time Scope |GROUP2=
 
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| Converts position from object model space to world space in render time scope. |= Description
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| Converts position from object model space to world space in render time scope. For ASL version see [[modelToWorldVisualWorld]]. |DESCRIPTION=
 
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| object '''modelToWorldVisual''' modelPos |= Syntax
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| object '''modelToWorldVisual''' modelPos |SYNTAX=
  
|p1= object: [[Object]] |= Parameter 1
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|p1= object: [[Object]] |PARAMETER1=
  
|p2= modelPos: [[Array]] - [x,y,z] offset relative to the model centre |= Parameter 2
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|p2= modelPos: [[Array]] - in format [[PositionRelative]] ([x,y,z] offset relative to the model centre) |PARAMETER2=
  
| [[Array]] - world position in format [[Position]] |= Return value
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| [[Array]] - world position in format [[PositionAGL]] |RETURNVALUE=
 
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|x1= <code>_aboveAndBehindPlayer = [[player]] [[modelToWorldVisual]] [0,-1,3];</code>
 
|x1= <code>_aboveAndBehindPlayer = [[player]] [[modelToWorldVisual]] [0,-1,3];</code>
  
| [[modelToWorld]], [[worldToModelVisual]], [[worldToModel]], [[selectionPosition]]  |= See also
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| [[modelToWorld]], [[vectorModelToWorldVisual]], [[getPosWorldVisual]], [[worldToModelVisual]], [[worldToModel]], [[selectionPosition]]  |SEEALSO=
  
 
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Latest revision as of 16:24, 26 September 2020

Introduced with Arma 3 version 1.321.32
Hover & click on the images for descriptions

Description

Description:
Converts position from object model space to world space in render time scope. For ASL version see modelToWorldVisualWorld.

Syntax

Syntax:
object modelToWorldVisual modelPos
Parameters:
object: Object
modelPos: Array - in format PositionRelative ([x,y,z] offset relative to the model centre)
Return Value:
Array - world position in format PositionAGL

Examples

Example 1:
_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];

Additional Information

See also:
modelToWorldvectorModelToWorldVisualgetPosWorldVisualworldToModelVisualworldToModelselectionPosition
Groups:
Object ManipulationRender Time Scope

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes