modelToWorldVisual

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Description

Description:
Converts position from object model space to world space in render time scope.
Groups:
Uncategorised

Syntax

Syntax:
object modelToWorldVisual modelPos
Parameters:
object: Object
modelPos: Array - [x,y,z] offset relative to the model centre
Return Value:
Array - world position in format Position

Examples

Example 1:
_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];

Additional Information

See also:
modelToWorldworldToModelselectionPosition

Notes

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Notes