modelToWorldVisualWorld: Difference between revisions

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This command produces identical result to [[modelToWorldVisual]] command used in conjunction with [[AGLToASL]]
This command produces identical result to [[modelToWorldVisual]] command used in conjunction with [[AGLToASL]]
<code>obj [[modelToWorldVisualWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] obj [[modelToWorldVisual]] [1,2,3]; // true</code>
<code>obj [[modelToWorldVisualWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] (obj [[modelToWorldVisual]] [1,2,3]); // true</code>
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Revision as of 02:02, 29 May 2017

Hover & click on the images for description

Description

Description:
Converts position from object model space to world space in render time.
Groups:
Uncategorised

Syntax

Syntax:
obj modelToWorldVisualWorld modelPos
Parameters:
obj: Object
modelPos: Array
Return Value:
Array

Examples

Example 1:
player modelToWorldVisualWorld [0,1,0]

Additional Information

See also:
modelToWorldWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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Posted on May 28, 2017 - 22:19 (UTC)
Killzone Kid
This command produces identical result to modelToWorldVisual command used in conjunction with AGLToASL obj modelToWorldVisualWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorldVisual [1,2,3]); // true