modelToWorldVisualWorld: Difference between revisions

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|x1= <code>[[player]] [[modelToWorldVisualWorld]] [0,1,0]</code> |EXAMPLE1=
|x1= <code>[[player]] [[modelToWorldVisualWorld]] [0,1,0]</code> |EXAMPLE1=


| [[modelToWorldWorld]] [[modelToWorldVisual]] |SEEALSO=
| [[modelToWorldWorld]], [[modelToWorldVisual]], [[getPosWorldVisual]] |SEEALSO=
}}
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Revision as of 14:19, 3 August 2019

Hover & click on the images for description

Description

Description:
Converts position from object model space to world space in render time.
Groups:
Uncategorised

Syntax

Syntax:
obj modelToWorldVisualWorld modelPos
Parameters:
obj: Object
modelPos: Array
Return Value:
Array - World position in format PositionASL

Examples

Example 1:
player modelToWorldVisualWorld [0,1,0]

Additional Information

See also:
modelToWorldWorldmodelToWorldVisualgetPosWorldVisual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Posted on May 28, 2017 - 22:19 (UTC)
Killzone Kid
This command produces identical result to modelToWorldVisual command used in conjunction with AGLToASL obj modelToWorldVisualWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorldVisual [1,2,3]); // true