Difference between revisions of "moveInDriver"

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m (Text replacement - "|= Game name" to "|Game name=")
 
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{{Command|= Comments
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{{Command|Comments=
 
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| ofp |= Game name
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| ofp |Game name=
  
|1.00|= Game version
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|1.00|Game version=
  
|arg= local |= Arguments in MP
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|arg= local |Multiplayer Arguments=
  
|eff= global |= Effects in MP
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|eff= global |Multiplayer Effects=
 
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| Move soldier into vehicle driver position (Immediate, no animation). |= Description
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| Move soldier into vehicle driver position (Immediate, no animation). |DESCRIPTION=
 
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| unitName '''moveInDriver''' vehicle |= Syntax
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| unitName '''moveInDriver''' vehicle |SYNTAX=
  
|p1= unitName: [[Object]] |= Parameter 1
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|p1= unitName: [[Object]] |PARAMETER1=
|p2= vehicle: [[Object]] |= Parameter 2
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|p2= vehicle: [[Object]] |PARAMETER2=
  
| [[Nothing]] |= Return value
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| [[Nothing]] |RETURNVALUE=
 
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|x1= <code>_soldierOne '''moveInDriver''' _tankOne </code> |= Example 1
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|x1= <code>_soldierOne '''moveInDriver''' _tankOne </code> |EXAMPLE1=
 
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|[[moveInCargo]], [[moveInCommander]], [[moveInGunner]], [[moveInTurret]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]]  |= See also
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| [[moveInAny]], [[moveInCargo]], [[moveInCommander]], [[moveInGunner]], [[moveInTurret]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]], [[isTurnedOut]]  |SEEALSO=
  
 
}}
 
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<h3 style="display:none">Bottom Section</h3>
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|MOVEINDRIVER]]
 
[[Category:Scripting Commands|MOVEINDRIVER]]
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[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands OFP 1.96|MOVEINDRIVER]]
 
[[Category:Scripting Commands OFP 1.96|MOVEINDRIVER]]
 
[[Category:Scripting Commands OFP 1.46|MOVEINDRIVER]]
 
[[Category:Scripting Commands OFP 1.46|MOVEINDRIVER]]

Latest revision as of 16:22, 1 September 2019

Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Move soldier into vehicle driver position (Immediate, no animation).

Syntax

Syntax:
unitName moveInDriver vehicle
Parameters:
unitName: Object
vehicle: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne moveInDriver _tankOne

Additional Information

Multiplayer:
-
See also:
moveInAnymoveInCargomoveInCommandermoveInGunnermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunnerisTurnedOut

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on August 4, 2006 - 14:44
hardrock
Notes from before the conversion: MP Note Functions MoveInDriver can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
Ceeeb
In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Driver" action command.

Bottom Section