Difference between revisions of "moveInGunner"

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<dd class="notedate">Posted on August 4, 2006 - 14:45</dd>
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<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:''
  
 
MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]])
 
MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]])
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Revision as of 16:45, 4 August 2006

Introduced with Operation Flashpoint version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Move soldier into vehicle gunner position (Immediate, no animation).

Syntax

Syntax:
soldier moveInGunner vehicle
Parameters:
soldier: Object
vehicle: Object
Return Value:
Nothing

Examples

Example 1:
soldierOne moveInGunner tankOne

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To


Faulty article: error details unspecified

This article contains errors.

If you were able to fix them, please remove the {{errors}} tag afterwards.

MP behavior needs updating. See Also needs updating

Notes

Posted on August 4, 2006 - 14:45
hardrock
Notes from before the conversion: MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)

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