Difference between revisions of "moveInGunner"
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Revision as of 21:32, 5 June 2007
Hover & click on the images for descriptions
Description
- Description:
- Move soldier into vehicle gunner position (Immediate, no animation).
Syntax
- Syntax:
- soldier moveInGunner vehicle
- Parameters:
- soldier: Object
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
-
soldierOne moveInGunner tankOne
Additional Information
- See also:
- moveInCargomoveInCommandermoveInDrivermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunner
- Groups:
- Uncategorised
Notes
Notes
- Posted on August 4, 2006 - 14:45
- hardrock
- Notes from before the conversion: MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
- Ceeeb
- In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Gunner" action command.
Bottom Section
Categories:
- Pages using duplicate arguments in template calls
- Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Introduced with Operation Flashpoint version 1.00
- Commands utilizing local arguments
- Commands with local effects
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Vehicle Assignment