Difference between revisions of "moveInGunner"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
 
(53 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Command|= Comments
+
{{RV|type=command
____________________________________________________________________________________________
 
  
| ofp |= Game name
+
|game1= ofp
 +
|version1= 1.00
  
|1.00|= Game version
+
|game2= ofpe
 +
|version2= 1.00
  
|arg= local |= Arguments in MP
+
|game3= arma1
 +
|version3= 1.00
  
|eff= local |= Effects in MP
+
|game4= arma2
____________________________________________________________________________________________
+
|version4= 1.00
  
| Move soldier into vehicle gunner position (Immediate, no animation). |= Description
+
|game5= arma2oa
____________________________________________________________________________________________
+
|version5= 1.50
  
| soldier '''moveInGunner''' vehicle |= Syntax
+
|game6= tkoh
 +
|version6= 1.00
  
|p1= soldier: [[Object]] |= Parameter 1
+
|game7= arma3
 +
|version7= 0.50
  
|p2= vehicle: [[Object]] |= Parameter 2
+
|arg= local
  
| [[Nothing]] |= Return value
+
|eff= global
____________________________________________________________________________________________
 
 
 
|x1= <code>soldierOne '''moveInGunner''' tankOne </code> |= Example 1
 
____________________________________________________________________________________________
 
  
|[[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInTurret]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]]  |= See also
+
|gr1= Unit Control
  
 +
|descr= Move soldier into vehicle gunner position (Immediate, no animation).
 +
 +
|s1=  unitName '''moveInGunner''' vehicle
 +
 +
|p1= unitName: [[Object]]
 +
|p2= vehicle: [[Object]]
 +
 +
|r1=[[Nothing]]
 +
 +
|x1= <code>soldierOne '''moveInGunner''' tankOne</code>
 +
 +
|seealso= [[moveInAny]], [[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInTurret]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]]
 
}}
 
}}
  
<h3 style="display:none">Notes</h3>
 
 
<dl class="command_description">
 
<dl class="command_description">
<!-- Note Section BEGIN -->
 
  
 +
<dt><dt>
 
<dd class="notedate">Posted on August 4, 2006 - 14:45</dd>
 
<dd class="notedate">Posted on August 4, 2006 - 14:45</dd>
<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:''
+
<dt class="note">[[User:Hardrock|hardrock]]</dt>
 +
<dd class="note">''Notes from before the conversion:''
  
 
MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]])
 
MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]])
</dd>
 
  
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''</dt>
+
<dt class="note">[[User:Ceeeb|Ceeeb]]</dt>
 
<dd class="note">
 
<dd class="note">
 
In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn [[Operation_Flashpoint:_EventHandlers_List|event]]. To ensure the getIn event is fired, use the "getIn Gunner" [[Operation_Flashpoint:_Actions_List|action]] command.
 
In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn [[Operation_Flashpoint:_EventHandlers_List|event]]. To ensure the getIn event is fired, use the "getIn Gunner" [[Operation_Flashpoint:_Actions_List|action]] command.
</dd>
 
 
  
<!-- Note Section END -->
 
 
</dl>
 
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
 
[[Category:Scripting Commands|MOVEINGUNNER]]
 
[[Category:Scripting Commands OFP 1.96|MOVEINGUNNER]]
 
[[Category:Scripting Commands OFP 1.46|MOVEINGUNNER]]
 
[[Category:Scripting Commands ArmA|MOVEINGUNNER]]
 
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 23:37, 16 June 2021

Hover & click on the images for description

Description

Description:
Move soldier into vehicle gunner position (Immediate, no animation).
Groups:
Unit Control

Syntax

Syntax:
unitName moveInGunner vehicle
Parameters:
unitName: Object
vehicle: Object
Return Value:
Nothing

Examples

Example 1:
soldierOne moveInGunner tankOne

Additional Information

See also:
moveInAnymoveInCargomoveInCommandermoveInDrivermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunner

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 4, 2006 - 14:45
hardrock
Notes from before the conversion: MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
Ceeeb
In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Gunner" action command.