Difference between revisions of "moveInGunner"

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[[Category:Scripting Commands|MOVEINGUNNER]]
 
[[Category:Scripting Commands OFP 1.96|MOVEINGUNNER]]
 
[[Category:Scripting Commands OFP 1.46|MOVEINGUNNER]]
 
[[Category:Scripting Commands ArmA|MOVEINGUNNER]]
 
 
 
{{Command|= Comments
 
{{Command|= Comments
 
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<dl class="command_description">
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
<!-- Note Section BEGIN -->
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{{subst:note|''Notes from before the conversion:''
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MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]])
 
MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]])
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}}
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<!-- Note Section END -->
 
<!-- Note Section END -->
 
</dl>
 
</dl>
  
 
<h3 style="display:none">Bottom Section</h3>
 
<h3 style="display:none">Bottom Section</h3>
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[[Category:Scripting Commands|MOVEINGUNNER]]
 +
[[Category:Scripting Commands OFP 1.96|MOVEINGUNNER]]
 +
[[Category:Scripting Commands OFP 1.46|MOVEINGUNNER]]
 +
[[Category:Scripting Commands ArmA|MOVEINGUNNER]]

Revision as of 15:45, 4 August 2006

Introduced with Operation Flashpoint version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Move soldier into vehicle gunner position (Immediate, no animation).

Syntax

Syntax:
soldier moveInGunner vehicle
Parameters:
soldier: Object
vehicle: Object
Return Value:
Nothing

Examples

Example 1:
soldierOne moveInGunner tankOne

Additional Information

See also:
See also needed

Notes

i
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MP behavior needs updating. See Also needs updating

Notes

{{subst:note|Notes from before the conversion: MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer) }}

Bottom Section