moveInGunner
Revision as of 19:26, 3 June 2020 by Lou Montana (talk | contribs) (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|")
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Description
- Description:
- Move soldier into vehicle gunner position (Immediate, no animation).
Syntax
- Syntax:
- unitName moveInGunner vehicle
- Parameters:
- unitName: Object
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
-
soldierOne moveInGunner tankOne
Additional Information
- See also:
- moveInAnymoveInCargomoveInCommandermoveInDrivermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunner
- Groups:
- Uncategorised
Notes
Notes
- Posted on August 4, 2006 - 14:45
- hardrock
- Notes from before the conversion: MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
- Ceeeb
- In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Gunner" action command.
Bottom Section
Categories:
- Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Introduced with Operation Flashpoint version 1.00
- Commands utilizing local arguments
- Commands with global effects
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands Armed Assault
- Command Group: Vehicle Assignment
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters