Difference between revisions of "name"
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m (template:command argument fix) |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | | | + | | When argument is [[Object]], the command returns the name given to a unit using the [[setIdentity]] instruction or selected randomly by the game engine if [[setIdentity]] has not been used on the unit. If used on vehicle, name of first crew member (in order commander, driver, gunner). If used on an object, "Error: No unit" is being returned.<br> |
+ | When argument is [[Location]], the location's name is returned. To return the textual value of a location use [[text]] command instead. | ||
− | + | <br><br>'''NOTE:''' In Arma 3 [[setName]] can be used on a person to set [[name]]. However in multiplayer [[name]] always returns [[profileName]]. |DESCRIPTION= | |
+ | ____________________________________________________________________________________________ | ||
+ | |||
+ | | '''name''' object |SYNTAX= | ||
+ | |||
+ | |p1= object: [[Object]]|PARAMETER1= | ||
− | + | | [[String]] |RETURNVALUE= | |
− | |||
− | | | + | | s2= '''name''' location |SYNTAX= |
− | | | + | |p21= location: [[Location]] |PARAMETER1= |
− | | [[String]] |= | + | | r2= [[String]] |RETURNVALUE= |
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | |x1= <code>_name <nowiki> | + | |x1= <code>_name = [[name]] [[player]];</code> |EXAMPLE1= |
+ | |x2= <code>_locationName = [[name]] myLocation;</code> |EXAMPLE2= | ||
+ | |x3= <code>[[name]] [[nearestLocation]] <nowiki>[</nowiki>[[position]] [[player]], "Hill"]; //"" | ||
+ | [[text]] [[nearestLocation]] <nowiki>[</nowiki>[[position]] [[player]], "Hill"]; //"Lesnoy Khrebet"</code> |EXAMPLE3= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | | | + | | [[profileName]], [[setName]], [[nameSound]], [[setNameSound]], [[createLocation]], [[deleteLocation]], [[drawLocation]], [[locationPosition]], [[locationNull]], [[nearestLocation]], [[nearestLocations]], [[nearestLocationWithDubbing]]|SEEALSO= |
}} | }} | ||
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
− | <dd class="notedate">Posted on August 4, 2006 - 10:56 | + | <dt class="note">'''[[User:kju|kju]]''' |
− | <dt class="note">'''[[User:Hardrock|hardrock]]''' | + | <dd class="note">[[Location]] variant appears to be only for the 3d editor. |
+ | |||
+ | <!-- Note Section END --> | ||
+ | </dl> | ||
+ | <dl class="command_description"> | ||
+ | <!-- Note Section BEGIN --> | ||
+ | |||
+ | <dd class="notedate">Posted on August 4, 2006 - 10:56 | ||
+ | <dt class="note">'''[[User:Hardrock|hardrock]]'''<dd class="note">''Notes from before the conversion:'' | ||
Name will return an error for units that have been dead for more than a few seconds. | Name will return an error for units that have been dead for more than a few seconds. | ||
− | + | ||
− | <dd class="notedate">Posted on December 15, 2006 - 05:27 | + | <dd class="notedate">Posted on December 15, 2006 - 05:27 |
− | <dt class="note">'''[[User:Kronzky|Kronzky]]''' | + | <dt class="note">'''[[User:Kronzky|Kronzky]]'''<dd class="note">To return the name of the unit that was given in the editor's "name" field, call up the unit's object in a format statement: |
− | hint format["Unit's name: %1",_unitobject]< | + | hint format["Unit's name: %1",_unitobject] |
+ | |||
+ | <dd class="notedate">Posted on April 14, 2009 | ||
+ | <dt class="note">'''[[User:Alef|alef]]''' | ||
+ | <dd class="note">Will return | ||
+ | Error: No vehicle | ||
+ | for JIP players in init.sqf, if no [[sleep]] were performed | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> | ||
Line 47: | Line 69: | ||
[[Category:Scripting Commands|NAME]] | [[Category:Scripting Commands|NAME]] | ||
+ | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.96|NAME]] | [[Category:Scripting Commands OFP 1.96|NAME]] | ||
[[Category:Scripting Commands OFP 1.46|NAME]] | [[Category:Scripting Commands OFP 1.46|NAME]] | ||
[[Category:Scripting Commands ArmA|NAME]] | [[Category:Scripting Commands ArmA|NAME]] | ||
+ | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
+ | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
+ | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] | ||
+ | [[Category:Command_Group:_Locations|{{uc:{{PAGENAME}}}}]] |
Revision as of 14:44, 7 April 2019
Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.00
Description
- Description:
- When argument is Object, the command returns the name given to a unit using the setIdentity instruction or selected randomly by the game engine if setIdentity has not been used on the unit. If used on vehicle, name of first crew member (in order commander, driver, gunner). If used on an object, "Error: No unit" is being returned.
When argument is Location, the location's name is returned. To return the textual value of a location use text command instead.
NOTE: In Arma 3 setName can be used on a person to set name. However in multiplayer name always returns profileName.
Syntax
Alternative Syntax
Examples
- Example 1:
_name = name player;
- Example 2:
_locationName = name myLocation;
- Example 3:
name nearestLocation [position player, "Hill"]; //"" text nearestLocation [position player, "Hill"]; //"Lesnoy Khrebet"
Additional Information
- Multiplayer:
- -
- See also:
- profileNamesetNamenameSoundsetNameSoundcreateLocationdeleteLocationdrawLocationlocationPositionlocationNullnearestLocationnearestLocationsnearestLocationWithDubbing
Notes
Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To
Add New Note | How To
Notes
- Posted on August 4, 2006 - 10:56
- hardrock
- Notes from before the conversion: Name will return an error for units that have been dead for more than a few seconds.
- Posted on December 15, 2006 - 05:27
- Kronzky
- To return the name of the unit that was given in the editor's "name" field, call up the unit's object in a format statement: hint format["Unit's name: %1",_unitobject]
- Posted on April 14, 2009
- alef
- Will return Error: No vehicle for JIP players in init.sqf, if no sleep were performed
Bottom Section
Categories:
- Pages using duplicate arguments in template calls
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Object Information
- Command Group: Locations