name

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Revision as of 09:37, 28 August 2007 by Mikero (talk | contribs)
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Description

Description:
The name given to a unit using the setIdentity instruction or selected randomly by the game engine if setIdentity has not been used on the unit. If used on vehicle, name of first crew member (in order commander, driver, gunner).
Groups:
Uncategorised

Syntax

Syntax:
String = name Unit
Return Value:
String

Examples

Example 1:
_name = name vehicle player

Additional Information

See also:
See also needed

Notes

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Notes

Posted on August 4, 2006 - 10:56
hardrock
Notes from before the conversion: Name will return an error for units that have been dead for more than a few seconds.
Posted on December 15, 2006 - 05:27
Kronzky
To return the name of the unit that was given in the editor's "name" field, call up the unit's object in a format statement: hint format["Unit's name: %1",_unitobject]

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