name

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Revision as of 17:14, 2 August 2006 by Hoz (talk | contribs) (moved notes)
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Introduced with Operation Flashpoint version 1.001.00
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Description

Description:
The name given to a unit using the setIdentity instruction or selected randomly by the game engine if setIdentity has not been used on the unit. If used on vehicle, name of first crew member (in order commander, driver, gunner).

Syntax

Syntax:
name object
Parameters:
object: Object
Return Value:
String

Examples

Example 1:
_name = name [[vehicle]] [[player]]

Additional Information

See also:
See also needed

Notes

i
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Notes

Name will return an error for units that have been dead for more than a few seconds.

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