Difference between revisions of "nearEntities"

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m (fixed examples)
m (removed brackets from examples)
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|x1= <code>_list = [[player]] [[nearEntities]] 20;
 
|x1= <code>_list = [[player]] [[nearEntities]] 20;
_list = ([[ASLToAGL]] ([[getPosASL]] [[player]])) [[nearEntities]] 50;
+
_list = [[ASLToAGL]] [[getPosASL]] [[player]] [[nearEntities]] 50;
 
_list = [[player]] [[nearEntities]] ["Man", 1000];
 
_list = [[player]] [[nearEntities]] ["Man", 1000];
_list = ([[ASLToAGL]] ([[getPosASL]] [[player]])) [[nearEntities]] ["LaserTarget", 3000];
+
_list = [[ASLToAGL]] [[getPosASL]] [[player]] [[nearEntities]] ["LaserTarget", 3000];
 
_list = [[player]] [[nearEntities]] <nowiki>[</nowiki>["Car", "Motorcycle", "Tank"], 50];
 
_list = [[player]] [[nearEntities]] <nowiki>[</nowiki>["Car", "Motorcycle", "Tank"], 50];
_list = ([[ASLToAGL]] ([[getPosASL]] [[player]])) [[nearEntities]] <nowiki>[</nowiki>["Man", "Air", "Car", "Motorcycle", "Tank"], 200];
+
_list = [[ASLToAGL]] [[getPosASL]] [[player]] [[nearEntities]] <nowiki>[</nowiki>["Man", "Air", "Car", "Motorcycle", "Tank"], 200];
 
</code>|= EXAMPLE1
 
</code>|= EXAMPLE1
  

Revision as of 10:33, 3 June 2018

Template:Command

Notes

Posted on 27 Mar, 2014
Floriangeyer
According to Code Optimisation, this function is the fastest and should be used instead of nearestObjects when suitable.

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