nearEntities: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Added SEEALSO)
Line 46: Line 46:
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 12:19, 2 November 2011

Hover & click on the images for description

Description

Description:
Find entities in the circle with given radius. If typeName(s) is (are) given, only entities of given type (or its subtype) are listed.
Groups:
Uncategorised

Syntax

Syntax:
position nearEntities radius or [typeName,radius] or [[typeName1,typeName2,...],radius]
Parameters:
position: Object or Array -
[typeName,radius] or [[typeName1,typeName2,...],radius]: Array -
Return Value:
Array

Examples

Example 1:
_list = (position player) nearEntities 50;
_list = (position player) nearEntities ["Land",1000];
_list = (position player) nearEntities ["LaserTarget",3000];
_list = (position player) nearEntities [["All"],50];
_list = (position player) nearEntities [["Man","Air","Car","Motorcycle","Tank"],200];

Additional Information

See also:
nearestObjectnearestObjectsnearObjects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section