needService: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (2.12 released, no longer only dev branch)
 
(4 intermediate revisions by 2 users not shown)
Line 3: Line 3:
|game1= arma3
|game1= arma3
|version1= 2.12
|version1= 2.12
|branch= dev


|gr1= Object Manipulation
|gr1= Object Manipulation
Line 13: Line 12:
|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


|r1= [[Array]] in format [repair, refuel, rearm]. Range: 0-1, 0: no need, 1: maximum need
|r1= [[Array]] in format [repair, refuel, rearm]. Values are in range 0..1: 0: no need, 1: maximum need


|x1= <sqf>_what = needService tank;</sqf>
|x1= <sqf>needService tank params ["_needRepair", "_needRefuel", "_needRearm"];</sqf>


|seealso= [[needReload]]
|x2= <sqf>onEachFrame { hintSilent str needService vehicle player };</sqf>
 
|seealso= [[allowService]] [[allowedService]] [[needReload]]
}}
}}

Latest revision as of 16:43, 28 February 2023

Hover & click on the images for description

Description

Description:
Returns array with how much vehicle needs repairing, refueling and rearming.
Groups:
Object Manipulation

Syntax

Syntax:
needService vehicle
Parameters:
vehicle: Object
Return Value:
Array in format [repair, refuel, rearm]. Values are in range 0..1: 0: no need, 1: maximum need

Examples

Example 1:
needService tank params ["_needRepair", "_needRefuel", "_needRearm"];
Example 2:

Additional Information

See also:
allowService allowedService needReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note