Difference between revisions of "nextWeatherChange"

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| Return the time (in seconds) when the next weather change will occur. |= Description
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| Return the remaining time (in seconds) over which the current weather change will occur. When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).|= Description
 
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|x1= <pre>_seconds=nextWeatherChange</pre>
 
|x1= <pre>_seconds=nextWeatherChange</pre>
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| mp = Each client and the server can have differing weather. |= Multiplayer
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|  |= See also
 
|  |= See also
 
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Revision as of 13:29, 25 November 2008

Introduced with Armed Assault version1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Return the remaining time (in seconds) over which the current weather change will occur. When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).

Syntax

Syntax:
Number = nextWeatherChange
Return Value:
Number

Examples

Example 1:
_seconds=nextWeatherChange

Additional Information

Multiplayer:
Each client and the server can have differing weather.
See also:
See also needed

Notes

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Notes

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