Difference between revisions of "nextWeatherChange"

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[[Category:Command_Group:_Environment|NEXTWEATHERCHANGE]]
 
[[Category:Command_Group:_Environment|NEXTWEATHERCHANGE]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]]
 

Revision as of 05:15, 19 July 2011

Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Return the remaining time (in seconds) over which the current weather change will occur. When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).

Syntax

Syntax:
Number = nextWeatherChange
Return Value:
Number

Examples

Example 1:
_seconds=nextWeatherChange

Additional Information

Multiplayer:
Each client and the server can have differing weather.
See also:
fogfogForecastsetFog

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

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