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Revision as of 00:36, 13 April 2014 by Fred Gandt (Removed duplicate categorization + tidied Desc. while here)
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Return the remaining time (in seconds) over which the current weather change will occur.
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).
- Example 1:
_seconds = nextWeatherChange;