nextWeatherChange

From Bohemia Interactive Community
Revision as of 12:56, 11 April 2014 by Fred Gandt (talk | contribs) (<pre> to <code> + added forceWeatherChange to "see also" inspired by Skype chat & http://forums.bistudio.com/showthread.php?152866-General-Discussion-(dev-branch)&p=2638861&viewfull=1#post2638861)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Return the remaining time (in seconds) over which the current weather change will occur. When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).
Multiplayer:
Each client and the server can have differing weather.
Groups:
Uncategorised

Syntax

Syntax:
Number = nextWeatherChange
Return Value:
Number

Examples

Example 1:
_seconds = nextWeatherChange;

Additional Information

See also:
fogfogForecastsetFogovercastsetOvercastovercastForecastforceWeatherChange

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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