Difference between revisions of "onMapSingleClick"

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m (Fixed syntax)
m (Fixed one more code link.)
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* _shift, _alt [[Boolean]] key states
 
* _shift, _alt [[Boolean]] key states
  
When click is processed, [[Code]] should ultimately return [[true]] back to the engine.  
+
When click is processed, code should ultimately return [[true]] back to the engine.  
  
 
The code is executed on every click, until the '''Command''' is  
 
The code is executed on every click, until the '''Command''' is  

Revision as of 09:47, 7 September 2007

Introduced with Operation Flashpoint: Resistance version 1.851.85
Hover & click on the images for descriptions

Description

Description:
Define action performed when user clicks in map by executing code. the code receives 3 (localised in scope) variables: When click is processed, code should ultimately return true back to the engine. The code is executed on every click, until the Command is
  • removed via onMapSingleClick "", or
  • replaced by onMapSingleClick "SomeOtherCommand(s)"

Syntax

Syntax:
onMapSingleClick code
Parameters:
String:code
Return Value:
Nothing

Examples

Example 1:
onMapSingleClick """SoldierWB" createUnit [_pos, group player];true;"" Creates a soldier unit at the position clicked.
Example 2:
onMapSingleClick ""_grp1 move _pos; onMapSingleClick {};true;"" Orders "_grp1" to move to position clicked. Disables further map-click actions.

Additional Information

See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the feedback tracker. Use the Talk page or the Forums for discussions.

Notes