Difference between revisions of "onPlayerConnected"

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Variables '''_id''' and '''_name''' are set, in theory _id being the session id number as seen in #userlist. <br>
 
Variables '''_id''' and '''_name''' are set, in theory _id being the session id number as seen in #userlist. <br>
 
Note that as of 1.08, this command only accepts a code-string rather than code delimited by braces.<br>
 
Note that as of 1.08, this command only accepts a code-string rather than code delimited by braces.<br>
Note as of ArmA 2 version 1.02 this function returns also variable '''_uid''' with uniqueID of player.<br>
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Note as of ArmA 2 version 1.02 this function also returns the variable '''_uid''' which denotes uniqueID of player.<br>
 
As of version Arma2 1.04, _id will return a number in float format, something like 1.4253e+10. <br>
 
As of version Arma2 1.04, _id will return a number in float format, something like 1.4253e+10. <br>
 
_id is the Unique DirectPlay ID of player, and there are some conversions between DirectPlay floats and Arma Engine numbers.
 
_id is the Unique DirectPlay ID of player, and there are some conversions between DirectPlay floats and Arma Engine numbers.

Revision as of 14:10, 17 May 2014

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