Difference between revisions of "onPlayerConnected"
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Killzone Kid (talk | contribs) (example) |
Killzone Kid (talk | contribs) (see also) |
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Note that there is a player with the '''_name''' called __SERVER__ which will also connect to a multiplayer game, executing ''code''. |= | Note that there is a player with the '''_name''' called __SERVER__ which will also connect to a multiplayer game, executing ''code''. |= | ||
− | | [[onPlayerDisconnected]] |= See also | + | | [[onPlayerDisconnected]], [[didJIP]], [[didJIPOwner]]|= See also |
}} | }} |