Difference between revisions of "onPlayerConnected"

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m (added see also)
m (Added: MP behaviour description.)
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| [[Nothing]] |= Return value
 
| [[Nothing]] |= Return value
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|mp= The ''statement'' is executed only on the server, not on the joining player's computer, nor on any other client.
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This happens even if '''onPlayerConnected''' was issued on all machines. |=
  
 
| [[onPlayerDisconnected]] |= See also
 
| [[onPlayerDisconnected]] |= See also

Revision as of 02:36, 2 April 2007

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