onPlayerConnected

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Revision as of 02:48, 15 November 2006 by Hoz (talk | contribs) (added see also)
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Introduced with Armed Assault version 1.00
  

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
This statement is launched whenever a player is connected to a MP session. Variables _id and _name are set.

Syntax

Syntax:
onPlayerConnected statement
Parameters:
statement: String
Return Value:
Nothing

Examples

Example 1:
Example needed

Additional Information

Multiplayer:
-
See also:
onPlayerDisconnected

Notes

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Notes

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