owner: Difference between revisions

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m (template:command argument fix)
m (Text replacement - "|= Game name" to "|Game name=")
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{{Command|= Comments
{{Command|Comments=
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| arma2 |= Game name
| arma2 |Game name=


|1.00|= Game version
|1.00|Game version=


|exec= server|=
|exec= server|=
|arg= global |= Arguments in MP
|arg= global |Multiplayer Arguments=
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| On server machine, returns the ID of the client where the object is [[local]]. Otherwise returns 0. For use on clients [[clientOwner]] command is available. To find out the owner of a [[Group]], use [[groupOwner]].|= Description
| On server machine, returns the ID of the client where the object is [[local]]. Otherwise returns 0. For use on clients [[clientOwner]] command is available. To find out the owner of a [[Group]], use [[groupOwner]].|DESCRIPTION=
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| '''owner''' object |= Syntax
| '''owner''' object |SYNTAX=


|p1= object: [[Object]] -  |PARAMETER1=  
|p1= object: [[Object]] -  |PARAMETER1=  

Revision as of 15:52, 1 September 2019

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Description

Description:
On server machine, returns the ID of the client where the object is local. Otherwise returns 0. For use on clients clientOwner command is available. To find out the owner of a Group, use groupOwner.
Groups:
Uncategorised

Syntax

Syntax:
owner object
Parameters:
object: Object -
Return Value:
Number

Examples

Example 1:
_clientID = owner _someobject;

Additional Information

See also:
publicVariableClientsetOwnersetGroupOwnergroupOwnerflagOwneronPlayerConnecteddidJIPOwnerlocaladminremoteExecutedOwner

Notes

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Notes

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