owner: Difference between revisions

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| On server machine, returns the ID of the client where the object is local. Otherwise returns 0. |= Description
| On server machine, returns the ID of the client where the object is local. Otherwise returns 0. For use on clients [[clientOwner]] command is available. To find out the owner of a [[Group]], use [[groupOwner]].|= Description
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Revision as of 14:38, 14 March 2016

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Description

Description:
On server machine, returns the ID of the client where the object is local. Otherwise returns 0. For use on clients clientOwner command is available. To find out the owner of a Group, use groupOwner.
Groups:
Uncategorised

Syntax

Syntax:
owner object
Parameters:
object: Object -
Return Value:
Number

Examples

Example 1:
_clientID = owner _someobject;

Additional Information

See also:
publicVariableClientsetOwnersetGroupOwnergroupOwnerflagOwneronPlayerConnecteddidJIPOwner

Notes

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Notes

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