Difference between revisions of "periscopeElevation"

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m (Text replacement - " <dl class="command_description"> <!-- BEGIN Note Section --> <!-- END Note Section --> </dl>" to "")
 
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{{Command
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{{RV|type=command
  
|game1= arma3dev |Game name=
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|game1= arma3
  
|version= 1.99 |Game version=
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|version1= 2.00
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|descr= Returns current periscope elevation value, see also [[elevatePeriscope]]. |Description=
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|gr1= Object Manipulation
  
|mp= |Multiplayer Behaviour=
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|gr2= Animations
  
|pr= |Problems=
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|descr= Returns current periscope elevation value, see also [[elevatePeriscope]].
____________________________________________________________________________________________
 
  
|s1= [[periscopeElevation]] vehicle |Syntax=
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|s1= vehicle [[periscopeElevation]] turretPath
|p1= vehicle: [[Object]] - vehicle with periscope tech|Param1=
 
|r1= [[Array]] - in format [elevation, userisblocked], where:
 
* elevation: [[Number]] - current periscope elevation value
 
* userisblocked: [[Boolean]] - whether or not user override is blocked|Return Value=
 
____________________________________________________________________________________________
 
  
|x1= <code>[[periscopeElevation]] _eddie;</code> |Example 1=
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|p1= vehicle: [[Object]] - vehicle with periscope tech
____________________________________________________________________________________________
 
  
|seealso= [[elevatePeriscope]], [[animationPhase]], [[Arma_3:_Event_Handlers#PeriscopeElevationChanged|PeriscopeElevationChanged]]|See Also=
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|p2= turretPath: [[Array]] - turret path
}}
 
  
<dl class="command_description">
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|r1= [[Array]] - in format [elevation, locked], where:
<!-- BEGIN Note Section -->
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* elevation: [[Number]] - current periscope elevation value. -1 in case of an invalid turret
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* locked: [[Boolean]] - whether or not user override is blocked
  
<!-- END Note Section -->
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|x1= <code>_eddie [[periscopeElevation]] [0];</code>
</dl>
 
  
<h3 style="display:none">Bottom Section</h3>
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|seealso= [[elevatePeriscope]], [[animationPhase]], [[allTurrets]], [[Arma 3: Event Handlers#PeriscopeElevationChanged|PeriscopeElevationChanged]]
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}}

Latest revision as of 18:00, 29 January 2021

Hover & click on the images for descriptions

Description

Description:
Returns current periscope elevation value, see also elevatePeriscope.

Syntax

Syntax:
vehicle periscopeElevation turretPath
Parameters:
vehicle: Object - vehicle with periscope tech
turretPath: Array - turret path
Return Value:
Array - in format [elevation, locked], where:
  • elevation: Number - current periscope elevation value. -1 in case of an invalid turret
  • locked: Boolean - whether or not user override is blocked

Examples

Example 1:
_eddie periscopeElevation [0];

Additional Information

See also:
elevatePeriscopeanimationPhaseallTurretsPeriscopeElevationChanged
Groups:
Object ManipulationAnimations

Notes

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Only post proven facts here! Add Note