Difference between revisions of "periscopeElevation"
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− | {{ | + | {{RV|type=command |
− | |game1= arma3 | + | |game1= arma3 |
− | | | + | |version1= 2.00 |
− | |gr1= Object Manipulation | + | |gr1= Object Manipulation |
− | |gr2= Animations | + | |gr2= Animations |
− | |descr= Returns current periscope elevation value, see also [[elevatePeriscope]]. | + | |descr= Returns current periscope elevation value, see also [[elevatePeriscope]]. |
− | |s1= vehicle [[periscopeElevation]] turretPath | + | |s1= vehicle [[periscopeElevation]] turretPath |
− | |p1= vehicle: [[Object]] - vehicle with periscope tech | + | |p1= vehicle: [[Object]] - vehicle with periscope tech |
|p2= turretPath: [[Array]] - turret path | |p2= turretPath: [[Array]] - turret path | ||
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|r1= [[Array]] - in format [elevation, locked], where: | |r1= [[Array]] - in format [elevation, locked], where: | ||
* elevation: [[Number]] - current periscope elevation value. -1 in case of an invalid turret | * elevation: [[Number]] - current periscope elevation value. -1 in case of an invalid turret | ||
− | * locked: [[Boolean]] - whether or not user override is blocked | + | * locked: [[Boolean]] - whether or not user override is blocked |
− | |x1= <code>_eddie [[periscopeElevation]] [0];</code> | + | |x1= <code>_eddie [[periscopeElevation]] [0];</code> |
− | |seealso= [[elevatePeriscope]], [[animationPhase]], [[allTurrets]], [[Arma 3: Event Handlers#PeriscopeElevationChanged|PeriscopeElevationChanged]] | + | |seealso= [[elevatePeriscope]], [[animationPhase]], [[allTurrets]], [[Arma 3: Event Handlers#PeriscopeElevationChanged|PeriscopeElevationChanged]] |
}} | }} | ||
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Latest revision as of 18:00, 29 January 2021
Description
- Description:
- Returns current periscope elevation value, see also elevatePeriscope.
Syntax
- Syntax:
- vehicle periscopeElevation turretPath
- Parameters:
- vehicle: Object - vehicle with periscope tech
- turretPath: Array - turret path
- Return Value:
- Array - in format [elevation, locked], where:
Examples
- Example 1:
_eddie periscopeElevation [0];
Additional Information
- See also:
- elevatePeriscopeanimationPhaseallTurretsPeriscopeElevationChanged
- Groups:
- Object ManipulationAnimations
Notes
-
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