Difference between revisions of "playSound"
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m (upd. link)
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| [[sideRadio]], [[say
| [[sideRadio]], [[say]], [[playMusic]], [[say2D]], [[say3D]], [[createSoundSource]] |= See also
Revision as of 01:43, 7 July 2010
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- Example 1:
- Posted on August 4, 2006 - 10:57
- Notes from before the conversion: For dialogue involving living units it is better to use say, playSound will play a sound at the location of the player, say will play a sound at the location of the unit that is speaking, and it will only play that sound if the unit is alive.