player

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Revision as of 02:21, 25 May 2006 by Raedor (talk | contribs)
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player


Operand types:

None

Type of returned value:

Object

Description:

Person controled by player.

In MP this value is different on each computer.


Example:

player addrating 500


MP Note:

The variable player is not always initialised at startup of a mission, you have to add a (very short) delay before you can use it.