preloadTitleObj: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (template:command argument fix) |
||
(17 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| arma |= Game name | |||
|1.00|= Game version | |||
____________________________________________________________________________________________ | |||
| Object title - Preload data the object can be defined in the [[Description.ext]] file. |DESCRIPTION= | |||
____________________________________________________________________________________________ | |||
|'''preloadTitleObj''' [name, type] |SYNTAX= | |||
|p1= [name, type]: [[Array]] |PARAMETER1= | |||
|p2= name: [[String]] defined in [[Description.ext]] for the mission |PARAMETER2= | |||
|p3= type: [[String]] "PLAIN" e.g. |PARAMETER3= | |||
| [[Boolean]] |RETURNVALUE= | |||
''' | |s2= '''preloadTitleObj''' [name, type, speed, showInMap] |SYNTAX= | ||
|p21= [name, type, speed, showInMap]: [[Array]] |PARAMETER1= | |||
|p22= name: [[String]] defined in [[Description.ext]] for the mission |PARAMETER2= | |||
|p23= type: [[String]] "PLAIN" e.g. |PARAMETER3= | |||
|p24= speed (optional): [[Number]] - IGNORED |PARAMETER4= | |||
|p25= showInMap: [[Boolean]] | |||
|r2= [[Boolean]] |RETURNVALUE= | |||
____________________________________________________________________________________________ | |||
|x1= <pre>_ok=preloadTitleObj ["BISLogo","plain"]</pre> |EXAMPLE1= | |||
____________________________________________________________________________________________ | |||
| |SEEALSO= | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|PRELOADTITLEOBJ]] | |||
[[Category:Scripting Commands OFP Elite |PRELOADTITLEOBJ]] | |||
[[Category:Scripting Commands ArmA|PRELOADTITLEOBJ]] | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 14:44, 7 April 2019
Description
- Description:
- Object title - Preload data the object can be defined in the Description.ext file.
- Groups:
- Uncategorised
Syntax
- Syntax:
- preloadTitleObj [name, type]
- Parameters:
- [name, type]: Array
- name: String defined in Description.ext for the mission
- type: String "PLAIN" e.g.
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- preloadTitleObj [name, type, speed, showInMap]
- Parameters:
- [name, type, speed, showInMap]: Array
- name: String defined in Description.ext for the mission
- type: String "PLAIN" e.g.
- speed (optional): Number - IGNORED
- showInMap: Boolean
- Return Value:
- Boolean
Examples
- Example 1:
_ok=preloadTitleObj ["BISLogo","plain"]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note