preloadTitleObj: Difference between revisions
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Killzone Kid (talk | contribs) (doesnt work with mission config) |
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma | | | arma |Game name= | ||
|1.00| | |1.00|Game version= | ||
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| | | Preloads data for the given resource object. |DESCRIPTION= | ||
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| | |'''preloadTitleObj''' [name, type, speed, showInMap] |SYNTAX= | ||
|p1= [name, type, speed | |p1= [name, type, speed, showInMap]: [[Array]] |PARAMETER1= | ||
|p2= name: [[String]] defined in [[ | |p2= name: [[String]] - defined in <tt>[[configFile]] >> "CfgTitles" >> name</tt> |PARAMETER2= | ||
|p3= type: [[String]] "PLAIN" e.g. |= | |p3= type: [[String]] - "PLAIN" e.g. |PARAMETER3= | ||
|p4= speed: Optional | |p4= speed (Optional): [[Number]] - Default: -1|PARAMETER4= | ||
| [[Boolean]] |= | |p5= showInMap (Optional): [[Boolean]] - Default: [[true]] |PARAMETER5= | ||
|[[Boolean]] |RETURNVALUE= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <code>_ok = [[preloadTitleObj]] ["BISLogo", "PLAIN"]</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[cutObj]] |SEEALSO= | ||
}} | }} | ||
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[[Category:Scripting Commands ArmA|PRELOADTITLEOBJ]] | [[Category:Scripting Commands ArmA|PRELOADTITLEOBJ]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 22:13, 3 September 2019
Description
- Description:
- Preloads data for the given resource object.
- Groups:
- Uncategorised
Syntax
- Syntax:
- preloadTitleObj [name, type, speed, showInMap]
- Parameters:
- [name, type, speed, showInMap]: Array
- name: String - defined in configFile >> "CfgTitles" >> name
- type: String - "PLAIN" e.g.
- speed (Optional): Number - Default: -1
- showInMap (Optional): Boolean - Default: true
- Return Value:
- Boolean
Examples
- Example 1:
_ok = preloadTitleObj ["BISLogo", "PLAIN"]
Additional Information
- See also:
- cutObj
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note