preloadTitleObj: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Preloads data for the given resource object. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|'''preloadTitleObj''' [name, type] |SYNTAX= | |'''preloadTitleObj''' [name, type, speed, showInMap] |SYNTAX= | ||
|p1= [name, type]: [[Array]] |PARAMETER1= | |p1= [name, type, speed, showInMap]: [[Array]] |PARAMETER1= | ||
|p2= name: [[String]] defined in [[ | |p2= name: [[String]] - defined in <tt>[[configFile]] >> "CfgTitles" >> name</tt> |PARAMETER2= | ||
|p3= type: [[String]] "PLAIN" e.g. |PARAMETER3= | |p3= type: [[String]] - "PLAIN" e.g. |PARAMETER3= | ||
| | |p4= speed (Optional): [[Number]] - Default: -1|PARAMETER4= | ||
|p5= showInMap (Optional): [[Boolean]] - Default: [[true]] |PARAMETER5= | |||
|[[Boolean]] |RETURNVALUE= | |||
| | |||
| | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <code>_ok = [[preloadTitleObj]] ["BISLogo", "PLAIN"]</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[cutObj]] |SEEALSO= | ||
}} | }} | ||
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[[Category:Scripting Commands|PRELOADTITLEOBJ]] | [[Category:Scripting Commands|PRELOADTITLEOBJ]] | ||
[[Category:Scripting Commands OFP Elite |PRELOADTITLEOBJ]] | [[Category:Scripting Commands OFP Elite |PRELOADTITLEOBJ]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|PRELOADTITLEOBJ]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 19:44, 3 June 2020
Description
- Description:
- Preloads data for the given resource object.
- Groups:
- Uncategorised
Syntax
- Syntax:
- preloadTitleObj [name, type, speed, showInMap]
- Parameters:
- [name, type, speed, showInMap]: Array
- name: String - defined in configFile >> "CfgTitles" >> name
- type: String - "PLAIN" e.g.
- speed (Optional): Number - Default: -1
- showInMap (Optional): Boolean - Default: true
- Return Value:
- Boolean
Examples
- Example 1:
_ok = preloadTitleObj ["BISLogo", "PLAIN"]
Additional Information
- See also:
- cutObj
Notes
-
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