preloadTitleObj

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Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Preloads data for the given resource object.

Syntax

Syntax:
preloadTitleObj [name, type, speed, showInMap]
Parameters:
[name, type, speed, showInMap]: Array
name: String - defined in configFile >> "CfgTitles" >> name
type: String - "PLAIN" e.g.
speed (Optional): Number - Default: -1
showInMap (Optional): Boolean - Default: true
Return Value:
Boolean

Examples

Example 1:
_ok = preloadTitleObj ["BISLogo", "PLAIN"]

Additional Information

Multiplayer:
-
See also:
cutObj

Notes

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Notes

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