Difference between revisions of "radioChannelAdd"

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(First draft documentation for new TKOH command)
 
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|x1= <code>2 radioChannelAdd [player, myCharacter1];</code> |=
 
|x1= <code>2 radioChannelAdd [player, myCharacter1];</code> |=
  
| - |= See also
+
| [[radioChannelCreate]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]] |= See also
  
 
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Revision as of 18:20, 25 November 2011

Introduced with Take On Helicopters version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Take On Helicopters
Version:
1.00

Description

Description:
Add the units to the custom radio channel.

Syntax

Syntax:
index radioChannelAdd units
Parameters:
index: Number - custom radio channel index
index: Array - list of characters
Return Value:
Nothing

Examples

Example 1:
2 radioChannelAdd [player, myCharacter1];

Additional Information

Multiplayer:
-
See also:
radioChannelCreateradioChannelRemoveradioChannelSetCallSignradioChannelSetLabel

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

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