Difference between revisions of "radioChannelAdd"
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Killzone Kid (talk | contribs) (format) |
Killzone Kid (talk | contribs) (channel id) |
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| index '''radioChannelAdd''' units|= Syntax | | index '''radioChannelAdd''' units|= Syntax | ||
− | |p1= index: [[Number]] - custom radio channel | + | |p1= index: [[Number]] - custom radio channel id returned by [[radioChannelCreate]] command |= Parameter 1 |
|p2= units: [[Array]] - list of units |= Parameter 2 | |p2= units: [[Array]] - list of units |= Parameter 2 | ||
Revision as of 14:26, 21 January 2016
Click on the images for descriptions
Introduced in
- Game:
- Take On Helicopters
- Version:
- 1.00
Description
- Description:
- Add the units to the custom radio channel.
Syntax
- Syntax:
- index radioChannelAdd units
- Parameters:
- index: Number - custom radio channel id returned by radioChannelCreate command
- units: Array - list of units
- Return Value:
- Nothing
Examples
- Example 1:
2 radioChannelAdd [player, unit1];
Additional Information
- Multiplayer:
- -
- See also:
- radioChannelCreateradioChannelRemoveradioChannelSetCallSignradioChannelSetLabel
Notes
Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To
Add New Note | How To