Difference between revisions of "radioChannelAdd"

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m (corrected parameter)
(format)
Line 15: Line 15:
  
 
|p1= index: [[Number]] - custom radio channel index |= Parameter 1
 
|p1= index: [[Number]] - custom radio channel index |= Parameter 1
|p2= units: [[Array]] - list of characters |= Parameter 2
+
|p2= units: [[Array]] - list of units |= Parameter 2
  
 
| [[Nothing]] |= Return value
 
| [[Nothing]] |= Return value
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
|x1= <code>2 radioChannelAdd [player, myCharacter1];</code> |=
+
|x1= <code>2 [[radioChannelAdd]] [player, unit1];</code> |=
  
 
| [[radioChannelCreate]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]] |= See also
 
| [[radioChannelCreate]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]] |= See also

Revision as of 12:05, 28 April 2015

Introduced with Take On Helicopters version1.00
  

Click on the images for descriptions

Introduced in

Game:
Take On Helicopters
Version:
1.00

Description

Description:
Add the units to the custom radio channel.

Syntax

Syntax:
index radioChannelAdd units
Parameters:
index: Number - custom radio channel index
units: Array - list of units
Return Value:
Nothing

Examples

Example 1:
2 radioChannelAdd [player, unit1];

Additional Information

Multiplayer:
-
See also:
radioChannelCreateradioChannelRemoveradioChannelSetCallSignradioChannelSetLabel

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

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