# Difference between revisions of "random"

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m (changed some wording) |
m (How to get whole number) |
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The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). | The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). | ||

− | To return a whole number combine [[random]] and [[mod]] | + | To return a whole number combine [[random]] and [[mod]]: |

+ | <pre>_ran = random 10 | ||

+ | _ran = _ran - (_ran % 1) | ||

+ | </pre> |

## Revision as of 11:40, 31 July 2006

**random ***x*

*x*

**Operand types:**

**x:** Number

**Type of returned value:**

**Description:**

Random real value from 0 to **x**.

**Example:**

_rNumber = **random** 1

**Comments**

Be careful using random numbers in multiplayer, each client will come up with a different result.

See multiplayer tutorials for more general information about locality.

The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.).

To return a whole number combine random and mod:

_ran = random 10 _ran = _ran - (_ran % 1)