# Difference between revisions of "random"

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(use "round", not "mod") |
(Better to use floor than round with random) |
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* Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality. | * Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality. | ||

− | * The number returned is unlikely to be a whole number. To return a whole number combine '''random''' and '''[[ | + | * The number returned is unlikely to be a whole number. To return a whole number combine '''random''' and '''[[floor]]''' e.g. x=floor(random 5) will return either 0,1,2,3 or 4 with equal likelihood. |

<!-- Note Section END --> | <!-- Note Section END --> |

## Revision as of 20:59, 4 February 2007

Click on the images for descriptions

### Introduced in

- Game:
- Operation Flashpoint
- Version:
- 1.00

### Description

- Description:
- Random real value from 0 (inclusive) to x (not inclusive).

### Syntax

### Examples

- Example 1:
_rNumber = random 1

### Additional Information

- Multiplayer:
- -
- See also:
- See also needed

### Notes

*Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.*

Add New Note | How To

### Notes

- Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.
- The number returned is unlikely to be a whole number. To return a whole number combine
**random**and**floor**e.g. x=floor(random 5) will return either 0,1,2,3 or 4 with equal likelihood.