Difference between revisions of "random"
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m (bloody keyboard!) 
m (Clarified ceil roudning usage) 

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* The number returned is unlikely to be a whole number.<br>To return a whole number use either '''[[ceil]]''' or '''[[floor]]''' together with '''random'''.<br>  * The number returned is unlikely to be a whole number.<br>To return a whole number use either '''[[ceil]]''' or '''[[floor]]''' together with '''random'''.<br>  
x=floor(random 5) will return 0,1,2,3 or 4.  x=floor(random 5) will return 0,1,2,3 or 4.  
−  x=ceil(random 5) will return 1,2,3,4 or 5.  +  x=ceil(random 5) will return 0, 1,2,3,4 or 5. (0 is unlikely, but possible, as ceil 0 is 0) 
<! Note Section END >  <! Note Section END > 
Revision as of 16:50, 20 September 2007
Click on the images for descriptions
Introduced in
 Game:
 Operation Flashpoint
 Version:
 1.00
Description
 Description:
 Random real value from 0 (inclusive) to x (not inclusive).
Syntax
Examples
 Example 1:
_rNumber = random 1
Additional Information
 Multiplayer:
 
 See also:
 Math Commands
Notes
Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note  How To
Add New Note  How To
Notes

x=floor(random 5) will return 0,1,2,3 or 4.
x=ceil(random 5) will return 0, 1,2,3,4 or 5. (0 is unlikely, but possible, as ceil 0 is 0)