random: Difference between revisions

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m (moved command to template, MP behavior needs updating.)
m (moved command to template, MP behavior needs updating.)
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|x1= <pre>_rNumber = random 1  
|x1= <pre>_rNumber = random 1</pre>  |= Example 1
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Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.  
Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.  
The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). To return a whole number combine '''random''' and [[mod]]:</pre>
The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). To return a whole number combine '''random''' and [[mod]].


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Revision as of 02:54, 3 August 2006


Hover & click on the images for description

Description

Description:
Random real value from 0 to x.
Groups:
Uncategorised

Syntax

Syntax:
random x
Parameters:
x: Number
Return Value:
Number

Examples

Example 1:
_rNumber = random 1

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality. The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.). To return a whole number combine random and mod.

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