random: Difference between revisions

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[[Category:Scripting Commands]]
[[Category:Scripting Commands|R]]
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands OFP 1.97|R]]
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands OFP 1.46|R]]
[[Category:Scripting Commands ArmA]]
[[Category:Scripting Commands ArmA|R]]


back to [[Scripting_Reference#R|COMREF]]
back to [[Scripting_Reference#R|COMREF]]

Revision as of 19:55, 22 April 2006


back to COMREF

random x


Operand types:

x: Number

Type of returned value:

Number

Description:

Random real value from 0 to x.


Example:

_rNumber = random 1


Comments

Be careful using random numbers in multiplayer, each client will come up with something different.

See multiplayer tutorials for more general information about locality.


The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.).

To return a whole number combine random and mod.