Difference between revisions of "random"
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m (Text replace  "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") 
Killzone Kid (talk  contribs) 

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x1= <pre>_rNumber = random 1</pre> = Example 1  x1= <pre>_rNumber = random 1</pre> = Example 1  
+  
+  x2= To select random value from an array:  
+  <code>_array = ["apples", "pears", "bananas", "M16"];  
+  _random = _array [[select]] [[floor]] [[random]] [[count]] _array;</code> = Example 2  
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Revision as of 13:06, 3 August 2013
Hover & click on the images for descriptions
Description
 Description:
 Random real (floating point) value from 0 (inclusive) to x (not inclusive).
Syntax
Examples
 Example 1:

_rNumber = random 1
 Example 2:
 To select random value from an array:
_array = ["apples", "pears", "bananas", "M16"];
_random = _array select floor random count _array;
Additional Information
 See also:
 Math Commands
 Groups:
 Uncategorised
Notes
Notes
 Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.
 The number returned is unlikely to be a whole number.
To return a whole number use either round, ceil or floor together with random:
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