Difference between revisions of "random"

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(add. ArmA2 classification)
(add. classification)
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[[Category:Command_Group:_Variables|{{uc:{{PAGENAME}}}}]]
 
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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]]

Revision as of 02:39, 2 December 2009

Template:Command

Notes

  • Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.
  • The number returned is unlikely to be a whole number.
    To return a whole number use either round, ceil or floor together with random:
x=round(random 5) will return 0,1,2,3,4 or 5. x=floor(random 5) will return 0,1,2,3 or 4. x=ceil(random 5) will return 0, 1,2,3,4 or 5. (0 is very unlikely, but possible, as ceil 0 is 0)

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