rating: Difference between revisions

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m (add. link)
m (note is also valid for ArmA)
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<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''</dt>
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''</dt>


<dd class="note">In '''OFP v1.96''', if a unit's rating drops below -2000, it will be considered enemy and attacked by all units.</dd>
<dd class="note">In both '''ArmA''' and '''OFP v1.96''', if a unit's rating drops below -2000, it will be considered enemy and attacked by all units.</dd>
<dd class="note">A unit's [[rank]] changes its starting rating: Private=0, Corporal=500,Sergeant=1500,Lieutenant=2500,Captain=3500,Major=5000,Colonel=7500</dd>
<dd class="note">A unit's [[rank]] changes its starting rating: Private=0, Corporal=500,Sergeant=1500,Lieutenant=2500,Captain=3500,Major=5000,Colonel=7500</dd>



Revision as of 02:47, 14 June 2007


Hover & click on the images for description

Description

Description:
Check unit rating. Rating is increased for killing enemies, decreased for killing friendlies (see Rating Scores). Can be changed via addRating by the mission designer.
Groups:
Uncategorised

Syntax

Syntax:
rating unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
_score = rating player

Additional Information

See also:
addRatingrank

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 3, 2006 - 14:04
hardrock
Notes from before the conversion: Use addRating to change the rating of a unit. The rating of the player is displayed as the "score" at the end of the mission. In the Description.ext, you define how many points it takes to get a perfect score, and all those pretty gold stars.
Posted on January 9, 2007
Ceeeb
In both ArmA and OFP v1.96, if a unit's rating drops below -2000, it will be considered enemy and attacked by all units.
A unit's rank changes its starting rating: Private=0, Corporal=500,Sergeant=1500,Lieutenant=2500,Captain=3500,Major=5000,Colonel=7500

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